The Apple Watch and the UX requirements

The Apple Watch is not a smaller phone, just as a smart phone is not a smaller computer. Raluca Budiu recommends the following for UX development for the Apple Watch: (quoted from her article The Apple Watch: User-Experience Appraisal):

  • Distill the essential content that people are interested in and present it in a compressed form that would fit the tiny watch screen.
  • Avoid buttons and complex navigation as much as possible, and if you do include buttons make them few and big.
  • Use handoff to phone to enable users to get more details and solve problems that require more complicated interactions.
  • Create standalone bits of text that can easily be read and comprehended and truly convey the gist of your content.
Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s